

Damage System
November 1, 2024 • Game Balance Team
Category: Patch
The damage system has been rebalanced from the ground up. We listened to community feedback about inconsistencies in PvP and PvE battles, and we’ve worked hard to address these concerns. Now, damage scaling feels more predictable and fair across different classes. Critical hits and elemental resistances have been recalibrated. Players will notice that gear choices play a larger role in damage output, and skill upgrades now have more meaningful effects. This change rewards preparation and smart builds rather than relying solely on raw stats. Lastly, healing and mitigation mechanics have been fine-tuned. Support roles are now more impactful, and tank characters can better protect their allies. This creates a healthier balance between offensive and defensive playstyles.